* Statistik


  • *Beiträge gesamt: 42957
  • *Themen gesamt: 5235
  • *Heute online: 102
  • *Am meisten online: 269
(20. Juli 2017, 09:25:19)
  • *Benutzer: 0
  • *Gäste: 4
  • *Spider: 33
  • *Gesamt: 37

  • *AhrefsBot (33)

Kalender

Mo Di Mi Do Fr Sa So
1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 31
Geburtstage
18. Aug: Snorkfräulein (31)
21. Aug: toias (30)

Autor Thema: Dragon Fightress  (Gelesen 585 mal)

0 Mitglieder und 1 Gast betrachten dieses Thema.

Offline Wakka

  • Gods Of Hell
  • Findet nur tote Frauen schön
  • ****
  • Beiträge: 2108
  • Karma: +40/-0
Dragon Fightress
« am: 20. Juli 2015, 21:45:13 »
Mal wieder ein Spiel von mir, was sonst :-) Diesmal ein Retro Arcade Beat em' up  :cool1:



Zockt das Game hier: http://jams.gamejolt.io/indiesvsgamers/games/dragon-fightress/80470

Wems gefällt, der darf gerne Voten, in 6 Tagen wird der Gewinner ermittelt :)
« Letzte Änderung: 20. Juli 2015, 21:48:59 von Wakka »

Offline Brutality

  • Administrator
  • Hab sonst nichts anderes zu tun Member
  • *****
  • Beiträge: 2980
  • Karma: +52/-0
Re: Dragon Fightress
« Antwort #1 am: 22. Juli 2015, 18:31:30 »
sau cool

Offline Wakka

  • Gods Of Hell
  • Findet nur tote Frauen schön
  • ****
  • Beiträge: 2108
  • Karma: +40/-0
Re: Dragon Fightress
« Antwort #2 am: 23. Juli 2015, 09:26:31 »
danke danke  :D


Mittlerweile gibt es eine Preview der Version 0.2.0, mit einigen Verbesserungen ( viel mehr Bluuuuut :D) :-) Sie kann hier heruntergeladen werden: https://www.dropbox.com/sh/5lsz1f1reot102t/AACJCnhjicJqzcPNej_cto4Ca?dl=0




# Gesamtes Changelog:

# Version 0.2.0

NEW FEATURES:
- The game now works with any aspect ratio (resolution)
- The score is not automatically submitted anymore, instead the player has the option to do so on the GameOver screen
- The help screen is shown ingame when the player doesn't seam to understand the controls

BUGFIXES:
- Fixed a bug that the score was not submitted after successful completion of the game
- Fixed a bug that the camera was annoyingly shaking towards the end of a level
- Enemies now turn around if you're behind them but near enough to be attacked (previously they often hit in the wrong direction)
- When multiple enemies are in the range of the wepon, the nearest one will receive the damage now
- Removed a bug that the Player was pushed sidewards whan landing near an enemy

GAMEPLAY CHANGES:
- It is now possible to turn around while jumping, crouching and between fast attacks (it is still not possible during any attack though and that's intended!)
- Crouching and crouched attacking is much faster now, making it more worth to be used
- Jump Duration increased a little bit, makes it easier to jump over enemies
- Enemy Type 1 (grey) attack hitzone size slightly decreased, making it possible to run through the default attack without beeing hurt
- Enemy Type 2 (green) now deals 25 damage instead of 15
- Enemy Type 3 (brown) now has 45 HP, thus needs 3 normal hits or 2 air/ground hits to kill
- Enemy Type 3 (brown) has faster movement and attack speed now, making it impossible to run through without beeing hurt
- The Boss now gives 1000 Points on kill

VISUAL CHANGES:
- The Display is curved now :)
- Improved CRT Effect
- Improved Pixel Blood Particles
- Story is easier to read now
- Visual Feedback when time runs out
« Letzte Änderung: 24. Juli 2015, 19:54:37 von Wakka »

Tags: