* Statistik


  • *Beiträge gesamt: 42973
  • *Themen gesamt: 5238
  • *Heute online: 98
  • *Am meisten online: 277
(11. September 2017, 12:45:33)
  • *Benutzer: 0
  • *Gäste: 3
  • *Spider: 24
  • *Gesamt: 27

  • *Bingbot
  • *AhrefsBot (23)

Kalender

Mo Di Mi Do Fr Sa So
1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30
Geburtstage
24. Sep: Nicnac (42)
Feiertage
22. Sep: Autumnal Equinox

Autor Thema: 15.09.: Patch 6.7  (Gelesen 1691 mal)

0 Mitglieder und 1 Gast betrachten dieses Thema.

Offline Rancor

  • Administrator
  • Spam Forever
  • *****
  • Beiträge: 15155
  • Karma: +120/-0
    • Prielwurmjäger
15.09.: Patch 6.7
« am: 14. September 2011, 10:45:33 »
Morgen wird der Patch 6.7 mit einer neuen Karte und ein paar neuen Panzer aufgespielt. Eine genaues Zeitfenster für die Patcheinspielung wird wohl im laufe des Tages veröffentlicht. Zusätzlich wurden noch sehr viele kleine Änderungen was Ziel- und Nachladezeit bei einzelnen (überwiegend Russischen) Panzern angeht gemacht:

Zitat
World of Tanks v.6.6 – 6.7 patch notes:

Content and Features:

- added German tier 5 light tank VK2801
- added Soviet light tanks: T-50 (tier 5) and T-50-2 (tier 5)
- added American tanks: tier 4 light tank M24 Chaffee and medium tank Sherman Jumbo (M4A3E2)
- added premium Chinese tier 8 medium tank Type 59
- added new map – Fishing Bay
- added 6- and 12-month premium account options
- added historical description for American heavy tank M6A2E1
- Wittmann’s Medal substituted with Boelter’s Medal
- fixed tank models: T92, Pz V-IV, Pz38 NA, T-54
- fixed map errors on Steppes, Westfield, Lakeville, Siegfried Line
- changed hit boxes for German tanks E-50 and E-75: mudflaps, rangefinder caps
- fixed gun model for German tank Pz III/IV
- fixed bug: battle chat won’t open when pressing Enter
- fixed bug: research path Pz III/IV and Hummel is inactive
- fixed bug: creating 14 vs 15 battles
- fixed bug: chat button is not flashing after the battle
- corrected engine names for SPG T92 and TDs T28, T95
- fixed nation filter for consumables in Store

Vehicle Specifications:

PzJager I

- traverse speed for stock suspension decreased by 1 deg/sec
- horizontal gun traverse increased by 10 deg/sec
- reload time for 3.7cm PaK 38t L/47 gun set to 1.8 sec
- aiming time for 3.7cm PaK 38t L/47 gun set to 1 sec
- ammo load for 4.7cm PaK 38t L/43 increased by 1 shell
- aiming time for 4.7cm PaK 38t L/43 gun set to 1 sec

Marder II

- reload time for 7.5cm PaK 40 set to 3.5 sec
- reload time for 7.6cm PaK 46® set to 3.8 sec
Hetzer

- passing ability for medium terrains increased by 5%
- reload time for 7.5cm PaK 39 L/43 set to 3.4 sec
- reload time for 7.5cm PaK 39 L/48 set to 3.4 sec
- reload time for 10.5cm StuH42 L/28 set to 7.5 sec

JagdPz IV

- added more detailed gun mantlet armoring
- dispersion during movement decreased by 5%
- reload time for 7.5cm StuK42 L/70 set to 3.4 sec
- reload time for 10.5cm StuH42 L/28 set to 6.3 sec
- reload time for 8.8cm PaK 36 L/56 set to 5 sec

Jagdpanther

- traverse speed for top suspension decreased by 3 deg/sec
- dispersion during movement increased by 5%
- reload time for 10.5cm K18 L/52 set to 7.2 sec
- reload time for 8.8cm PaK 43 L/71 set to 4.8 sec

Ferdinand

- reload time for 10.5cm K18 L/52 set to 7.2 sec
- reload time for 8.8cm PaK 43 L/71 set to 4.8 sec
- reload time for 12.8cm PaK 44 L/55 set to 10.5 sec

JagdTiger

- stock suspension: passing ability for medium terrains increased by 5%
- top suspension: passing ability for hard terrains increased by 5%

Pz IIIA

- hit points increased by 20
- stock suspension: passing ability increased by 10%
- top suspension: passing ability increased by 5%

Maus

- weight limit increased by 1 t

M2 Med

- added more detailed armoring

M36 Slugger

- traverse speed decreased by 2 deg/sec

M46 Patton

- dispersion during movement decreased (now the same as M26 Pershing had in v.6.4 and earlier)
- reload time for 105mm Gun T5E1M2 mounted in stock turret set to 8 sec

M5 Stuart

- added more detailed armoring

Ram 2

- added more detailed armoring

T18

- traverse speed for stock suspension decreased by 2 deg/sec
- stock suspension: dispersion during movement increased by 5%
- top suspension: passing ability decreased by 5%
- traverse speed for top suspension decreased by 2 deg/sec
- top suspension: dispersion during movement increased by 5%
- reload time for 75mm Howitzer M1A1 set to 3.6 sec

T40

- stock suspension: dispersion during movement increased by 5%
- traverse speed for top suspension decreased by 1 deg/sec
- top suspension: dispersion during movement increased by 5%

T25 AT
- traverse speed for stock suspension decreased by 2 deg/sec
- stock suspension: dispersion during movement increased by 5%
- traverse speed for top suspension decreased by 2 deg/sec
- top suspension: dispersion during movement increased by 5%
- reload time for 90mm AT Gun M3 set to 6.4 sec
- reload time for 90mm AT Gun T15E2 set to 6.4 sec
- reload time for 105mm AT Gun T5E1 set to 8 sec

T82

- traverse speed decreased by 2 deg/sec
- reload time for 57mm Gun M1 L/50 set to 2.2 sec

Soviet Guns (the values may differ depending on the vehicle):

- 37mm ZiS-19-S, aiming time set to 1.5 sec
- 45mm 20K-S, aiming time set to 1.5 sec
- 57mm ZiS-2, reload time set to 2.5 sec
- 76mm L-10-S, aiming time set to 2.0 sec
- 85mm D-5S-85A, dispersion set to 0.37 sec
- 85mm LB-2-S, aiming time set to 2.5 sec
- 100mm D10-T, reload time set to 6.2 sec, aiming time set to 2.0 sec
- 107mm ZiS-6-S, aiming time set to 2.5 sec
- 122mm M-30-S, aiming time set to 2.0 sec, dispersion set to 0.28
- 122mm D25-S with muzzle break, aiming time set to 2.5 sec
- 122mm D25-S 1944 mod., aiming time set to 2.5 sec
- 122mm A-19, aiming time set to 2.5 sec
- 152mm ML-20 1937 mod., camouflage during firing increased by 10%

AT-1

- traverse speed for stock suspension decreased by 2 deg/sec
- stock suspension: dispersion during movement increased by 5%
- traverse speed for top suspension decreased by 4 deg/sec
- passing ability for top suspension decreased by 5%
- top suspension: dispersion during movement increased by 5%
- 76mm L-10-S, aiming time set to 2.0 sec
- 57mm ZiS-8-S, aiming time set to 1.5 sec

SU-76

- hit points increased by 10
- passing ability for top suspension increased by 10%
- horizontal gun traverse decreased by 6 deg/sec
- 57mm ZiS-2, reload time set to 2.5 sec

SU-85B

- dispersion during movement decreased by 5%
- horizontal gun traverse decreased by 6 deg/sec
- view range increased to 440 m
- 76mm ZiS-3, reload time set to 3.0 sec
- 57mm ZiS-2, reload time set to 2.0 sec

SU-85

- horizontal gun traverse decreased by 6 deg/sec

SU-100

- hit points decreased by 20

SU-152

- horizontal gun traverse decreased by 7 deg/sec

ISU-152

- horizontal gun traverse decreased by 6 deg/sec

T-46

- view range increased to 300 m
- traverse speed for top suspension increased by 2 deg/sec

http://forum.worldoftanks.eu/index.php?/topic/56506-world-of-tanks-v67-update/
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Rancor

  • Administrator
  • Spam Forever
  • *****
  • Beiträge: 15155
  • Karma: +120/-0
    • Prielwurmjäger
Re: 15.09.: Patch 6.7
« Antwort #1 am: 14. September 2011, 16:23:35 »
Der Patch wird in der Zeit von 4:00 Uhr UTC (6:00 MESZ) bis 11:00 UTC (13:00 MESZ) eingespielt.
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Rancor

  • Administrator
  • Spam Forever
  • *****
  • Beiträge: 15155
  • Karma: +120/-0
    • Prielwurmjäger
Re: 15.09.: Patch 6.7
« Antwort #2 am: 15. September 2011, 12:52:08 »
Patch ist eingespielt und der Server ist wieder erreichbar. Der Patch von 6.6 auf 6.7 hat ne Größe von 255 MB und kann über den Launcher installiert oder über die Links in dieser News heruntergeladen werden:

http://game.worldoftanks.eu/news/notifications/update-v67-release-september-15
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Rancor

  • Administrator
  • Spam Forever
  • *****
  • Beiträge: 15155
  • Karma: +120/-0
    • Prielwurmjäger
Re: 15.09.: Patch 6.7
« Antwort #3 am: 16. September 2011, 16:41:25 »
Hatte schon jemand mal die neue Fishing Bay Karte? Hab jetzt bestimmt 30-40 Gefechte hinter mir aber die Karte kam kein einziges mal. Selbst Siegried Line kommt eher selten dran, obwohl die Karte ja echt genial ist.
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Gummiente

  • Gods Of Hell
  • Eternal Poster
  • ****
  • Beiträge: 541
  • Karma: +20/-0
Re: 15.09.: Patch 6.7
« Antwort #4 am: 16. September 2011, 16:43:29 »
gestern abend 1 mal
aber relativ wenig gesehen da sich die gegner viel zu schnell zerlegen haben lassen.

Offline Rancor

  • Administrator
  • Spam Forever
  • *****
  • Beiträge: 15155
  • Karma: +120/-0
    • Prielwurmjäger
Re: 15.09.: Patch 6.7
« Antwort #5 am: 17. September 2011, 15:31:00 »
Die Karte kam noch immer nicht, kann ja echt nicht sein.  :smt076
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline WhiteDwarf

  • Gods Of Hell
  • Padawan
  • ****
  • Beiträge: 195
  • Karma: +14/-1
Re: 15.09.: Patch 6.7
« Antwort #6 am: 19. September 2011, 11:25:05 »
Ich finde das die Karte recht gut gemacht, gute sichtweiten für PJ aber auch viele Hügel und Gebäude für KPz, für die ARI kann ich das nicht beurteilen.
Aso ich habe die Karte jetzt schon des öfteren gehabt... :)
...dafür brkommr ich Siegfriedline aber auch nicht mehr.

Offline Rancor

  • Administrator
  • Spam Forever
  • *****
  • Beiträge: 15155
  • Karma: +120/-0
    • Prielwurmjäger
Re: 15.09.: Patch 6.7
« Antwort #7 am: 19. September 2011, 11:52:15 »
Jetzt heute gleich zwei mal hintereinander gehabt. Ist echt ganz gut gelungen...
We don't stop playing because we grow old...We grow old because we stop playing!!!

Tags: