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Autor Thema: 21.6. Incarna 1.0 wird aufgespielt  (Gelesen 3177 mal)

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Offline Rancor

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21.6. Incarna 1.0 wird aufgespielt
« am: 17. Juni 2011, 20:23:43 »
Am kommenden Donnerstag, den 21.6. ist es soweit. In der Zeit zwischen 05:00 UTC (07:00 MESZ) und 19:00 UTC (21:00 MESZ) wird das Incarna Sommer-Addon aufgespielt. Dabei werden unter anderem folgendes eingespielt:

- Kapitänsquartiere (Captain's Quarters)
https://www.eveger.de/page_text.php?news_detail=5665&qsprache=d&transid=3345
- Noble Exchange Itemshop
https://www.eveger.de/page_text.php?news_detail=5672&qsprache=d&transid=3353
- neuen Grafiken und Animationen für Schiffswaffentürme
- neue, überarbeitete Tutorials
- neuer Agentenfinder

Die komplette Patchlogs werden wohl demnächst veröffentlicht.
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Rancor

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Re: 21.6. Incarna 1.0 wird aufgespielt
« Antwort #1 am: 21. Juni 2011, 11:04:23 »
Die Changelog ist ab sofort verfügbar:

http://www.eveger.de/page_text.php?news_detail=5729&qsprache=e

Eine erste Teilübersetzung in deutsch findet Ihr hier:

http://www.eveger.de/page_text.php?news_detail=5729&qsprache=d&transid=3401
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Rancor

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Re: 21.6. Incarna 1.0 wird aufgespielt
« Antwort #2 am: 21. Juni 2011, 16:26:04 »
Die Downtime wurde auf 20:00 UTC / 22.00 Uhr MESZ verlängert da die Datenbankkonvertierung wohl länger dauert als geplant.
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Rancor

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Re: 21.6. Incarna 1.0 wird aufgespielt
« Antwort #3 am: 24. Juni 2011, 13:50:22 »
Gibt jetzt zwischenzeitlich schon 3 optionale Client-Updates welche man aber auf jeden Fall einspielen sollte:

Zitat
Client Update #1 for Incarna 1.0, released June 21, 2011

    This client update addresses several important issues with Incarna 1.0 and we strongly urge players to install this update. This update will be presented immediately after you install Incarna 1.0

Client Update #2 for Incarna 1.0, released June 22, 2011

    Characters can now finish recustomizing while station environment is disabled.

Server changes, released June 22, 2011

    Fixed an issue when loading implants that modify other implants. This would cause them to not show up in the character window and their bonuses were not present. They should now all be back and in working condition.
    Firing a doomsday on a target, which then doesn't die and warps off, will no longer reset the cycle time on Titans.

Client Update #3 for Incarna 1.0, released June 23, 2011

Ships

    Boarding your rookie ship will now display the capacitor as intended..

Captains Quarters

    Fixed a problem where switching interior quality setting to high could result in smoke or flares not showing up.
    An error that was causing the mouse to remain invisible in the Captains Quarters has been fixed.
    An error that was, in rare occasions, causing movement to completely break in the Captains Quarters has been fixed.
    The Main Screen in the Captain's Quarters was occasionally experiencing slow load times, this has been fixed.

Virtual Goods

    No virtual goods are present on the character in Recustomization after clone jumping.
    Menus of items in the NeX are now consistent and will display correctly.

User Interface

    Fixed an issue where NPC background audio no longer continues to play after they are destroyed.
    Fixed an issue that caused scroll bars to misbehave when using Show Info.

Miscellaneous

    Fixed a permissions error with the in-game browser.
    An issue that was causing the log to produce blank results has been resolved.
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Rancor

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Re: 21.6. Incarna 1.0 wird aufgespielt
« Antwort #4 am: 28. Juni 2011, 03:27:04 »
Patch 1.0.1 wird schon am morgigen Dienstag in der Zeit zwischen 11:00 UTC (13:00 MESZ) und 14:00 UTC (16:00 MESZ) aufgespielt. Patchnotes:

Zitat
FIXES

User Interface

    An issue with the scaling of the Nobel Exchange (NeX) store window has been fixed.
    An issue that occurred with the Items window when clone jumping has been fixed.
    Tabbing while in the login screen will no longer change the focus from connect to being unfocused.
    BPOs and BPCs can now be uniquely identified in cargo scanner results when scanning a ship carrying a courier package, yarrr!
    The bracket around the CQ mirror will no longer be incorrectly visible when the camera is in certain positions.
    Overview brackets, and brackets in space, will no longer be missing the right hand side for battleships and capital ships.
    The Client Update loading bar will now start at 0% instead of at 40%.
    Pressing tab to collapse windows now works in station.
    When using a text entry box that supports auto-completion the drop down menu will now correctly hide after selecting an item.
    The Corp Recruitment UI will now display the end date for advertisements.
    The Corp Recruitment UI will now expand and show recruiters.
    Fixed the Corp Recruitment UI to better handle applications for large volumes of applications. The applications have been split into a separate tab, can be sorted, and can now display more than three applications at once.
    The "reconnect to lost probes" button on the scanner is now only active if you have a probe launcher fitted.
    Added a page counter to the search results of the Agent Finder.
    You can now search for agents by both region and solar system in the Agent Finder.
    Agent levels are now easier to select in the Agent Finder.
    "Remove Solar System from Overview" option no longer appears in the right-click menu for Bookmarks.

Graphics

    Resolved light flickering on ATI CrossFire enabled hardware.
    Fixed shadow rendering in the New Character Creator.
    The character creator will now load after changing character lighting and then clicking the back button.

Technical

    Resolved a crash issue when loading into the Captains Quarters.
    The Corporation "Edit Member" function has been fixed.
    The client would occasionally crash if jumping when the client was minimized. This has been fixed.
    When running full screen on the secondary monitor, the mouse will no longer jump to the primary monitor when clicking.
    Fixed a crash triggered by undocking from station.
    Fixed a minor memory leak when undocking from station.
    Fixed an issue, that on very rare occasions, could cause the camera to disconnect from the players avatar in the CQ.
    Fixed an issue, that on rare occasions, could cause the mouse cursor to not behave as expected in the CQ.
    Additional server side errors relating to the mouse controls within the CQ were fixed.

Modules

    Salvager modules will no longer receive bonuses meant for tractor beams.
    While using a Focused Warp Disruption script in a Warp Disruption Field Generator I a bubble-effect was sometimes shown for other pilots. This is no longer occurs.

Boosters and Implants

    Active boosters no longer prevent clone jumping. Remember to always boost responsibly!

Skills

    An issue causing skills to not be applied to ships has now been resolved.

Macintosh

    The Mac client will now close properly after pressing the close button on the top left of the game window.
    Resolved an issue on the Mac where an interior shader instruction didn't take into account LOD bias.
    Fixed the Mac ILR flare issues for Caldari stations.

Russian

    Item names in the NeX store have been fixed.

Captain's Quarters

    Fixed an issue where an avatar would be unable to move when undocking and redocking while sitting.
    Fixed an issue where UI buttons on balcony became active while sitting on the sofa.
    Fixed an issue where Bounty content was displayed at Stations where no Bounty Office existed.

New Player Experience

    A typo in "Help: Combat Tactics – Working with Transversal Velocity (Pt I)" has been corrected.
    Fixed an issue with the Epic Journal not reporting the correct mission status of a completed arc.
    Fixed an issue with Voice Over not playing in step 2 of 3 in "Fitting your Ship" for the Amarr.
    Fixed an issue with the Russian localization tutorial image to point to “Set Destination” instead of “Set Waypoint”.
    Players performing the second mission of the Newbie Tutorial arc will no longer receive a faction standing hit.
    The Industry Career mission agents have been resupplied and will now provide a Miner I so you can complete the mission.

In-game Browser

    Fixed an issue with permissions with the in-game browser causing it to crash when opening.

bzw. in deutsch:

http://www.eveger.de/page_text.php?news_detail=5741&qsprache=d&transid=3415
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Rancor

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Re: 21.6. Incarna 1.0 wird aufgespielt
« Antwort #5 am: 30. Juni 2011, 01:06:48 »
Gab auch schon wieder 2 Client-Updates für den 1.0.1er Patch:

Zitat
Client Update #1 for Incarna 1.0.1, released June 28, 2011

    This client update fixes a mouse related map issue introduced with EVE Online: Incarna 1.0.1. We strongly urge you to download and install this client update. This update will be presented immediately after you install Incarna 1.0.1.

Client Update #2 for Incarna 1.0.1, released June 30, 2011

User Interface

    Agent Finder tooltips will now give the correct hint depending on if you were docked or undocked.
    Repair hp and the number of defense modules fitted no longer overlap in the Fitting window.
    Station guest lists will now sort immediately when docking.

Graphic General

    The ship on the login screen will no longer skip its animation when the logging in. The ship only stops during authentication and picks up again from where it left off.

Technical

    Fixed several memory leaks when undocking from a station.

http://www.eveonline.com/updates/patchnotes.asp?patchlogID=231
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Rancor

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Re: 21.6. Incarna 1.0 wird aufgespielt
« Antwort #6 am: 11. Juli 2011, 17:28:52 »
Der Patch 1.0.2 wird morgen wird in ner verlängerten Downtime von 11:00 UTC (13:00 MESZ) bis 14:30 UTC (16:30 MESZ) aufgespielt. Patchnotes gibt es noch nicht, werden aber wohl bald nachgereicht.
We don't stop playing because we grow old...We grow old because we stop playing!!!

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Re: 21.6. Incarna 1.0 wird aufgespielt
« Antwort #7 am: 13. Juli 2011, 11:04:38 »
Der Patch wurde wegen technischer Probleme auf unbestimmte Zeit verschoben, ein neuer Termin wird wohl bald bekannt gegeben.
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Holgerius/Bier-Elfe

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Re: 21.6. Incarna 1.0 wird aufgespielt
« Antwort #8 am: 13. Juli 2011, 23:20:01 »
Gibts dazu auch weider nen Abgefahrenes Video, oder nur ne menge text den keiner inetressiert?
Kommt ne Ente ins Milchgeschäft, fragt der Verkäufer:" Milch?" ,darauf die Ente ":Quack!" =D

http://www.screaminggoatpiano.com/ http://www.knallerseite.de/
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Offline Rancor

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Re: 21.6. Incarna 1.0 wird aufgespielt
« Antwort #9 am: 14. Juli 2011, 11:42:35 »
Texte gibt es genügend, nen offiziellen Trailer leider noch nicht.
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Holgerius/Bier-Elfe

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Re: 21.6. Incarna 1.0 wird aufgespielt
« Antwort #10 am: 14. Juli 2011, 19:13:35 »
die hatten immer das gewisse etwas, was ein gereitzt hatte vieleicht doch noch mal zu fliegen...
Kommt ne Ente ins Milchgeschäft, fragt der Verkäufer:" Milch?" ,darauf die Ente ":Quack!" =D

http://www.screaminggoatpiano.com/ http://www.knallerseite.de/
http://www.apfelhure.de/ http://slither.io/

Offline Rancor

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Re: 21.6. Incarna 1.0 wird aufgespielt
« Antwort #11 am: 10. August 2011, 07:49:46 »
Gestern wurde das Client-Update #5 aufgespielt. Gab zwischenzeitlich noch 2 weitere:

Zitat
Client Update #3 for Incarna 1.0.1, released July 5, 2011

Graphics

•Adjusted settings under which simulated cloth is applied: Simulated cloth in CQs now requires High Interior Quality in addition to the main character creation option, as well as the possibility of hardware support.
•Added support for ATI Crossfire GPU configurations (Light flickering issues).

Server changes, released July 5, 2011

Skills

•A bug where skills would not be applied after a clone jump has been fixed.

Starbases, Stations and Outposts

•Starbase control towers are no longer losing shields during downtimes.

Client Update #4 for Incarna 1.0.1, released July 21, 2011

Mac

•Resolved a rendering issue for turret icons, including turret blueprints, which would cause them to not render or render as black squares. Symptoms included info windows, market UI, and the container UI scrollbar not working for these items. Turret 3d assets were in no way affected.

Client Update #5 for Incarna 1.0.1, released August 9, 2011

User Interface

•Using a shortcut will no longer cause the action bound to any of the modifier keys to activate. No more locking targets when you try to ctrl-space!

Server changes, released August 9, 2011

API

•Error results now have different cachedUntil timers depending on the type of error. An error below 200 is cached for 12 hours. 200-300 is cached for a day, and 500-600 is cached for 15 minutes.
We don't stop playing because we grow old...We grow old because we stop playing!!!

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