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Autor Thema: 2.11.: Tyrannis Patch 1.2  (Gelesen 1249 mal)

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Offline Rancor

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2.11.: Tyrannis Patch 1.2
« am: 30. Oktober 2010, 00:58:25 »
Kommenden Dienstag wird in der Zeit von 5.00 und 16.30 UTC (zwischen 6.00 und 17.30 Uhr unserer Zeit) der Patch 1.2 auf Tranqulity aufgespielt. Viele Änderungen sind nicht enthalten, ich poste trotzdem mal die Änderungen:

Zitat

Deployed Tuesday, November 2, 2010

Features

    * We have changed the inventory system to use 64-bit numbers. Please read CCP Cerber Cattus’s Dev Blog for more information about this change.
    * A number of changes and improvements have been made to the API:
          o Created a new API page that returns the body of mails.
          o Created a new API page that returns the current status of your account.
          o Created a new API page that returns character information as found in the Show Info window.
          o The Factional Warfare Systems API now returns correct data.
          o The Standings page now only reports standings, and not contacts.
          o The Character Sheet now returns the ancestry and date of birth of a character.
          o Some fields now return 64bit values. Please refer to the second volume of the API blog series for more information.
          o Most pages will now return the cached data rather than an error if you query it too soon.
          o A lot of cachedUntil fields has been fixed.
    * See this Dev Blog trilogy for more information on these changes.

FIXES

API

    * Group and Category IDs in the Static Data Dump are now 32-bit.

Weapons & Ammunition

    * Module icons would sometimes overlap the visible item slots after grouping weapons. This has been fixed.

User Interface

    * An issue where the corporation logo creator would sometimes be placed off center has been fixed.
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Rancor

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Re: 2.11.: Tyrannis Patch 1.2
« Antwort #1 am: 02. November 2010, 17:48:05 »
Die Downtime wurde um eine Stunde auf 17.30 UTC (18.30 Uhr unserer Zeit) verlängert:

Zitat
We are currently deploying a hotfix and a client update to Tranquility while performing some additional internal testing. Due to the extra work involved we expect the downtime to be extended to 17:30 UTC.

Informationen zum Status findet man immer aktuell in diesem Thread:

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1408538
We don't stop playing because we grow old...We grow old because we stop playing!!!

Offline Rancor

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Re: 2.11.: Tyrannis Patch 1.2
« Antwort #2 am: 11. November 2010, 01:09:29 »
Am heutigen Donnerstag wird in der DT ein kleiner "Client- Patch" mit diesen Änderungen aufgespielt:

Zitat
Patch notes for Tyrannis 1.2 Client Update

Deploying Thursday November 11, 2010

FIXES

User Interface

    * When you mouse-over a bold text link it will now highlight correctly.
    * When switching to the Attributes tab from the Skill history tab, the text will show correctly.
    * The size of text will no longer decrease in a chat channel when typing in any language.
    * When opening a new list, the previously viewed market list will now collapse.
    * Folders will no longer be selectable when using CTRL+A on a tree structure, such as the Places list.
    * The Station Services window will no longer appear in a random location on the screen when restoring an overlapping window.
    * The amount field in the Transfer Money section of the Corporation wallet has been fixed. You can directly write into the field when the window opens.
    * Containers in space will now open in the same location as the last moved window or any stack of containers. Jettisoned containers, salvaged containers and wreck cargo containers have now all been tamed to conform with each other.
    * Fixed a small issue with the Upcoming Events window.
    * Fixed an issue with End & Backspace functionality in text fields.
    * If the starmap is open while a player undocks, objects in local space will not appear on the starmap.
    * When the in-game browser is minimized it will no longer distort text in the browser.

API

    * A line of code in the API was updated to fix errors with mailing lists. The toListID on the MailMessages API will now return an empty string, instead of 0 if it wasn't sent to a mailing list.

EVE Voice, Mail, & Chat

    * Color formatting in chat will now work correctly.
    * When leaving the Voice Chat Channel it longer produces an error.

Weapons & Ammunition

    * Fixed an issue with modules were being unresponsive to mouse clicks.

Miscellaneous

    * Fixed the Repair Tool .exe to work even when it cannot find the msvcp71.dll file
    * Fixed an issue where players will be able to successfully reprocess single items or a single stack of items.

Changes

User Interface

    * The code module used for entering text in EVE has been replaced with a newer, harder, better, faster, stronger one. Several problems that were encountered in areas like EVEMail are now a thing of the past.
We don't stop playing because we grow old...We grow old because we stop playing!!!

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Re: 2.11.: Tyrannis Patch 1.2
« Antwort #3 am: 15. November 2010, 19:25:04 »
Zitat
Eine dritte Verbesserung für Tyrannis 1.2 wird am Dienstag, den 16. November 2010 zur Verfügung stehen. Diese Verbesserung wird sich mit verschiedenen Problemen mit Chatkanälen beschäftigen. Der Aufspielvorgang wird mit der regulär geplanten Downtime zwischen 11:00 und 11:30 UTC (12:00 und 12:30 MESZ) beginnen.
We don't stop playing because we grow old...We grow old because we stop playing!!!

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